I’m interested in how video game trailers are like movies while at the same time being nothing like movies. They are disorienting art forms, because in yanking the controller out of your hand, they create a new opportunity to invent the language of video.
It’s part of a three-part series I’m writing on video and gaming.
Hey! I launch a new personal project today where I try to write about one piece of video every day. It’s a newsletter you can subscribe to here and a website here. A longer description:
If you’re like me, you suspect that YouTube is packed with interesting stuff, but we lack a system for finding it. A few interesting clips might come to you via so-called social media, but that just reinforces the feeling that there’s probably more out there beyond your friends.
This is a non-commercial project. It’s not a startup; it’s an experiment. Years ago when I was writing more often, I would say that blogging for me was a consequence not a goal. That is, I blogged because I was online discovering things, not the other way around. Similarly, VIEWSOURCE is the outcome of the desire to learn more about where video culture is headed.